WoW: We use up all our luck
Well, Mark’s Warrior died twice going into Wailing Caverns. Just past the sea monster pool we decided to run for the instance. Mark didn’t make it. There were a couple of higher level players around and Mark got a rez from one of them. He died again /sigh. We were just able to rez him again and zone.
We died twice more inside, but that was from getting over-run. I think we had six on us at one point, shortly before we died. And it wasn’t as if we were expecting them. We were doing one guy, another showed up, then a bunch more.
With voice chat we were able to change the plan mid-fight a couple of times because of changing situations. It’s fun when we have to adjust quickly. It can get repetitive otherwise. Without voice we had to read each others minds. It didn’t always work.
Mark got the shield drop from the big turtle. Mike and I didn’t get any keeper drops that I remember. It was another leather drop kind of evening. It always seems we get mostly leather drops. I’m not sure that’s true though. The non leather drops are usually lower than what we already have so they don’t register as anything important. That’s my un-scientific theory.
I’m finding the Mage life a bit simple most of the time. Nuke, nuke, nuke, nuke, nuke, drink. I suppose it will change with the higher instances and the multi-mobs they bring.