WoW: We shoot horses don’t we?
Druid/Pally combo continues to work well as Mike and I proved Saturday. I was getting tired of the Stranglethorn area; we’ve been playing there for months, a couple of hours a week. I suggested we move our 36ish toons to Desolace for some grinding. It’s a long trip just for different scenery.
Outside the Mauradon instance is a horse-guy camp that works well at that level. We hunted for a couple of hours until the boredom ran us off. There are plenty of horses and not many players. The horses will run if you let them, but that caused us no problem. Both the Pally and Druid have ways to stop runners. The big tents often have chests full of useless junk.
Our biggest trouble was with stormers casting whirlwind, which removes you from the fight for 15 seconds. It was only an annoyance. We were never at risk. On reflection, it wasn’t much of an adventure, just a grinding opportunity. I guess we should go back to quests next week; we seem to get into plenty trouble that way.