WoW: One thing after another
The Temple of Atal’Hakkar is as expected, maybe a little easier. The Temple seems to be the dividing line between easy and hard instances. From here, almost every fight is a big-hard mob or a big-hard group. We were in automatic before with only three or four real fights a night. This change, to harder fights, is a good thing I guess, but it makes for an intense evenings play, we are tuckered by the end. Thinking for two hours is hard on old brains.
We’ve gone around the upper circle, killing the guys on the balconies for Marks Warrior class quest. We’ve gone below to the pool room. We even tried to enter the ground floor area , which is beyond our capabilities. The ground floor is one large group after another. We have no crowd control as they are dragons and the like. It will be a few more levels before we can succeed there. Mike’s Mage and my Priest both need to kill bosses on the ground floor for our class quests. We’ve decided the quest rewards aren’t worth the trouble, but what else is the game about if not quests for no good reason.
Mark returned to Vanguard for a month. His report is far from cheery. It seems to be the half-game it was at launch with little improvement. It’s sad really. We all had such high hopes.