WoW: Heroes Faulter
Mike had a couple of quests in Uldaman so that became our goal Friday. I thought it was going to be a walk in the park, but it turned into a walk back from the graveyard.
We started with a quest just outside the front door of Uldaman, easy enough. We then entered via the back door and took the Obsidian Sentinel which was the guy Mike needed. We are all level 45 and things went smoothly enough till we reached the Hall of the Crafters. The bane of our three person group is large groups of mobs. Here we ran into groups of five or more. Things must go perfectly for us to win in those situations. Things weren’t anywhere near perfect and we started dieing. It became frustrating and we even started bitching at each other about how to play, something we never-ever do.
Mark put it all in perspective though when he said that, even with the frustration, he was having more fun than we ever had in Vanguard or LotRO. True, true. We always have frustrating deaths here, and where ever we run into large groups. In a level or two they will be easy. It’s these impossible fights, when successful, that makes it all worth while. We are fighting extremely difficult foe with only our incredible skills. How could that not be fun? Now all we need do is find our incredible skills. We’ve been loafing for six months and our skills have sort of pooped out.