Vanguard: It’s painful being so darn good
At level 12 we idled our way through Riftseekers Torrent without much effort. I suppose if we had gotten an add while taking a boss we would have had problems. That didn’t happen.
We started with the outdoor hole. We found a ramp going up the side, which led to a new boss for us. I believe we did everything in the area including releasing a few Brownie slaves. Mike harvested stuff, from the large bug/spider things, for the makings of more bags, though he’s supplied us with a full set already - thank you, thank you.
We killed those released Brownies next when we entered their area followed by undead guys and their skeleton friends. We ran out of time before finishing. I expect we’ll return Friday for our last visit. We saw no other players all evening - it was much like an instance. Ahh, the pleasures of playing on Test server.
I’ve been getting an embarrassing number of loot-drop armor upgrades. Mike’s Psionicist gets all the light armor, as he’s the only one who wears the stuff. As tank, I get all heavy armor that is an upgrade. That leaves Mark’s Cleric with hand me downs and rejects.
I worked on my crafting later. I created copper boots that turned out to be a nice upgrade to what I was wearing. I don’t have any enhancement dust so they were basic. I’m going to try making Mark some copper armor this week, hoping they will be better than what he has. First, I’ve got to collect more copper, lots of copper. The boots required around 12 copper ores. I’ve not found much copper around Tursh, but there is plenty between the dam and the Dwarf newbie area. I need to get my mining skills up anyway.
Comment spam update: 108 messages in the last 12 hours. Best “Clean” subject = bad girl club. I think I ran into them once.