Vanguard: Bug heaven? No
We weren’t able to crack the hive this time either. We started the evening with a test server patch that took us out for a few minutes. We knew it was coming and thought we were doing some easy hunting in anticipation of being kicked from the server - nope. We were right in a spawn spot, and on our return, we were standing in the middle of three mobs. Luckily, they gave us a three-minute non-attack window, as long as we didn’t move, in which to get in game, group, and get ready for the big fight which eventually included a couple more adds.
Our trip into the ant hive was about the same as our last visit. We forced our way in a little further, but still didn’t win in any measurable way. We can take any two ants, though it can get a bit tricky at times. Any more than two and we are in trouble; the fights take so darn long. Mark’s Cleric died while we were evac-ing from a bad pull. We discovered a problem after returning from our evac. The mobs we were evac-ing from remembered us on our return. Once we had entered the cave they all came running. We ran in the opposite direction. When we cleared aggro, via running away, the mobs forgot us. The experience was still good, we all dinged 18. I don’t remember any useful loot drops.
We were riding Tursh, to purchase our level 18 spells, when I ran into another problem. I couldn’t exit the zone. Mike and Mark could ride across the zone line. I received a message, “that zone is down.” I camped and did it later.
We’ll probably go back into the ant hive tonight, though there is a little momentum for moving to Lord of the Rings Online. Mike and I pre-ordered, now shipped, LoTRO for our Saturday play. Mark has played the open beta a little. It’s still undecided if we’ll change.