Vanguard: Ants
Our visit to the lake didn’t turn out as expected. There are a large quantity of level 18 bat things west of town I thought we could do – they were too easy. We wandered over and took some revenge on the bandits near by – they’d killed Mark on his trip over. The bandits were too easy.
We found Cairnsworth Hall dungeon, our reason for being here. I questioned if three level 16’s could take a four-dot level 20 – we did. Working our way into the dungeon, I pulled four of em and called for and evac. Mike magically pulled us out to saftey. That’s enough of that. On to something new.
I was at a loss what to do next. We wandered. We killed every bandit we could find, it wasn’t enough. We found a promising castle, but the level 26 guards ran us off. Mark mentioned some red ants he’d passed earlier. We found them at a farm Mark named ‘Ant Farm.’ We discourage his humor, but he just doesn’t stop.
Checking an online map of the area, I found something called ‘Hive of Zihurr’ that sounded interesting. The Hive ants were HARD. Not in the, “look out we are going to die,” hard. More the long, long fight, “phew, that was hard.” The experience was good. The loot wasn’t. I did get a nice Heavy Armor shoulder upgrade.
We had two problems in the Hive. I couldn’t maintain mob aggro over Mikes Psionicist, even when mashing the Taunting Strike button continually. Once we cleared the entrance, I moved us in to, what turned out was, the spawn spot for the entrance guys. We had one hell of a long chain of fights when they started popping. It was wild and crazy. We’re going back Friday because taming wild and crazy is exactly what we are looking for.