LotRO: We go Medieval on Lone-Lands ass

Lord of the Rings Online is really starting to work for me. At 18 we are beginning to feel and look like players, not noobies. The only downside is playing on a production server. We played instances in WoW, Test servers in Vanguard and EQ and we don’t like crowds of players getting in the way of our fun. Twice, the crowds got in our way last night. I suppose we got in their way as well. When you are playing solo, working a hard area, you don’t want to see a group come through, even a small group like ours. It screws up the spawn. You don’t know if a bunch of mobs are going to pop on you or what. We’ve died many times because another group has cleared ahead of us and we get over run by a surprise re-pop.

We started south of the Forsaken Inn in Lone-Lands. Mark wanted something that drops from an elite dog ‘Asht‘ for a crafting project. We knew approximately where Asht lives, but there were so many people in the area it would have been painful to work there, we moved on. Later we were working quests for Candaith in the north west of Lone-Lands. The spawn camps were filled with players in their 20s and 30s. I don’t know what they were doing killing level 17 mobs, but it made it harder for us. We made it harder for them as well. I don’t like that frantic, “pull before somebody else gets him,” stuff. I suppose it added to the excitement a little. It makes us play a little more on-the-edge than we would have if we owned the place.

Mostly we had great fun. We were fighting 20 elites for a while, a short while. We can take em, one at a time. Two for a little while. Beyond that, “see you back at the inn.” Oddly, I (the tank) went down in one of those fights and the Lore-Master / Minstrel survived. Unfortunately, we had worked our way in far beyond any chance of my making it back solo. The boys could have fought their way out, but it would have taken time. They were nice enough to die their way out to me. That’s friends for ya.

Leave a Reply