EQII: They all go boom
It’s been a long time since we played EQII. We gave it a try when it first came out, but left when WoW released. It just didn’t capture us. I’ve picked it up a couple times since then, just for light recreation, including my recent Fae experience.
Mark, for no good reason, purchased Echoes of Fadwer and almost immediately had buyer’s remorse. I certainly understand that. I did the exact same thing. Last night he created a Fae character and we teamed up for a couple of hours.
I took my level 14 Illusionist to the newbie area. He created a Wizard and gained level 2 before I arrived. I was standing there looking at the map trying to guess where he’d be when he found me. I followed him around till he dinged level 3 - not long. It took us a while to figure out the mentoring system. Once we did it worked excellent. My Illusionist was able to go down to Mark’s Wiz level and we could fight as equals. He received an extra 25% experience, being mentored, and I received a minus 95%. We worked our way through Mark’s quests and he gained level 8 with less than two hours played.
Illusionist and Wizard team well together. I could lock them down, over there, and together we blew them up - the mobs just exploded. We had a few problems with my sleeping adds being woke up. We could work that out if we played more. It would have been nice to have a little healing as I got the crap beat out of me a couple times.
While interesting it didn’t light my fire. I’m not sure if it was because I’d already played through that content or what. It just wasn’t that much fun. Which is basically how I’ve always felt about EQII. Good looking, great mechanics, a very strong game, not that much fun.
Mike should be returning soon from vacation and we’ll jump back into WoW - a good thing. I haven’t played WoW for the last three weeks. I miss it. What do we do next? Burning Crusades is coming mid month and Vanguard at the end of the month according to the rumors I’m reading. I’ll be pre-ordering them both soon.