CoH: Retirement party?

I did not know flying took so much mana. It’s not mana, I don‘t know the real name. I dinged level 14 last night and on my first official flight realized I was running out of mana and needed to make an emergency landing. I had some trouble finding a roof top that didn’t have groups of mobs looking to kill me, I made it. When not pressured, I realized I could have switched to hover which takes much less mana, or I still have a holiday jet pack that uses none. You get one enhancement slot with each skill, but you can add more. I put a flight-speed enhancement into the one slot but I’ll try to add a reduce-mana eventually.

Every single time I play my Defender I think about quitting. I’m just not up to the pressure. I was just trying to get 14 and flight intending to park and do something else. I let myself be drawn into another group, after dinging, that took another hour. It was a huge group and the mission had a heck of a lot of mobs. I was the only Defender but there was a Controller who had a good AE heal. We did very well, but I still was thinking about quitting.

Most people play Blasters followed by Scrappers, Tanks are next with Controllers and Defenders tied for last. There are two other classes that open once you reach 50, I believe, that not many people are playing.

Defenders seem to be hot commodities. It’s possible most of the Defenders are working small private teams because I usually get an invite soon after turning on my looking for team flag. In a mission there are only two things which will get you kudos, good pull and good healing. But, the next battle can be a complete wipe because of things the Defender has no control of, bad pulls, too many mobs, the team fighting too far apart. Then it’s all, “we need more Defenders.” I can’t take this pressure.

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