CoH: Another day, another holler
I’ve always enjoyed playing healer for a good group. I had the opportunity last night. My level 8 Defender joined a non-healing Defender and we added more through out the evening. It was so much fun I played for an hour longer than planed. Everybody worked together and I kept them alive. A good healer’s work is often unnoticed, but the self satisfaction that the group succeeded is enough.
Healing in CoH is a little different. I have no direct self-heal in battle. I do have an AE heal that heals everyone in range including me. You can’t select group members with keyboard, you must click on their bar. It was a two handed affair with one hand on the keyboard healing and the other on mouse selecting target. To move I had to change my healing or clicking hand. I understand you can bind key functions, but I’ve yet to explore that.
My healing Defender has one major defect. My damage output is mental in nature, “Physic Scream” I believe it’s called. It makes a terrible noise that is annoying. I can’t imagine playing for months with the sound of that scream.
I have a level 13 Controller than can heal. He also has crowd control, very group friendly. I’ll probably be switching to him. He has a defect though. I chose Teleport as my travel method. You select teleport, click in space and off you go. If you don’t teleport again in 3 seconds you fall. I had to waste a training on Hover to avoid the fall. It takes a large quantity of energy, mana, what ever they call it, as well.
BTW: It’s Team not Group in CoH.