ToonTown: Take that you evil cog
Posted in on May 3rd, 2009We’ve been playing ToonTown for a few weeks. It’s more than it seems. We run buildings mostly, at our level I guess it’s required. Having your own group makes a run much smoother, but it certainly not a sure thing. When it goes well, we squeeze all the experience from a building we can. When not, we visit the playground as very unhappy toons.
I keep expecting us to get better at the strategy. Much of the game is just random numbers. Will the Cog dodge? Often it simply comes down to that. If this pie hits we win, otherwise no. As we get better gags, we’ll have better options. Of course the fights will get harder as well.
It’s not a bad game solo. At least some times. If what you need can be accomplished in the streets, you can certainly solo, or sometimes pop into a higher population server and run the streets helping others. If you are trying to raise your toon-up skill, you can toon-up lower level players? They won’t mind.
And there is the challenge. How can I help in this situation without compromising the other players experience. It’s different in this game than usual. Maybe that other player needs to hit this cog with as many pies as possible. If you damage the cog, you detract from the other player’s goal. And what is the other player’s goal? You’ve got to intuit it most of the time. You can’t talk to them, well only on a basic level. Is your new found friend six years old, or an old MMO veteran like yourself? Are we attempting some brilliant attack or just clicking our favorite color?